Beginning iPhone Development: Exploring the iPhone SDK

Beginning iPhone Development: Exploring the iPhone SDK

Book Description

Are you a programmer looking for a new challenge? Does the thought of building your very own app make your heart race and your pulse quicken? If so, then Beginning is just the book for you.

Assuming only a minimal working knowledge of , and written in a friendly, easy-to-follow style, Beginning offers a complete soup-to-nuts course in iPhone and iPod Touch .

The book starts with the basics, walking you through the process of downloading and installing ’s free iPhone SDK, then stepping you though the creation of your first simple iPhone application. You’ll move on from there, mastering all the iPhone interface elements that you’ve come to know and love, such as buttons, switches, pickers, toolbars, sliders, etc.

You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. You’ll master the art of table-building and learn how to save your data using the iPhone file system. You’ll also learn how to save and retrieve your data using SQLite, iPhone’s built-in database system.

You’ll learn how to draw using Quartz 2D and OpenGL ES. You’ll add MultiTouch Gestural Support (pinches and swipes) to your applications, and work with the Camera, Photo Library, and Accelerometer. You’ll master application preferences, learn how to localize your apps into other languages, and so much more.

’s iPhone SDK, this book, and your imagination are all you’ll need to start building your very own best-selling iPhone applications.

You can discover more about this book, download source code, and find support forums at the book’s companion site: www.iphonedevbook.com

Summary of Contents

  1. Welcome to the Jungle
  2. Appeasing the Tiki Gods
  3. Handling Basic Interaction
  4. More User Interface Fun
  5. Autorotation and Autosizing
  6. Multiview Applications
  7. Tab Bars and Pickers
  8. Introduction to Table Views
  9. Navigation Controllers and Table Views
  10. Application Settings and User Defaults
  11. Basic Data Persistence
  12. Drawing with Quartz and OpenGL
  13. Taps, Touches, and Gestures
  14. Where Am I? Finding Your Way with Core Location
  15. Whee!
  16. iPhone Camera and Photo Library
  17. Application Localization
  18. Where to Next?

Book Details

  • Paperback: 536 pages
  • Publisher: Apress (November 14, 2008)
  • Language: English
  • ISBN-10: 1430216263
  • ISBN-13: 978-1430216261
  • File Size: 7.9 MiB

E-Book

[FP] Apress.Beginning.iPhone.Development.Exploring.the.iPhone.SDK.Nov.2008.rar
[UN] Apress.Beginning.iPhone.Development.Exploring.the.iPhone.SDK.Nov.2008.rar

Paper Book

[Amazon] Beginning iPhone Development: Exploring the iPhone SDK
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