Beginning Android 2

Beginning Android 2

Book Description

The platform, created by and the Open Handset Alliance, is a platform in its truest sense, encompassing hundreds of classes beyond the traditional classes and open source components that ship with the SDK.

With Beginning 2, you’ll learn how to develop applications for Android 2.x mobile devices, using simple examples that are ready to run with your copy of the SDK. Author, Android columnist, writer, developer, and community advocate Mark L. Murphy will show you what you need to know to get started Android applications, including how to craft GUIs, use GPS, and access web services.

What you’ll learn

  • Discover Android and how to use it to build -based mobile applications for a wide range of phones and other devices.
  • Create user interfaces using both the Android widget framework and the built-in WebKit-powered Web browser components.
  • Utilize the distinctive capabilities of the Android engine, including location tracking, maps, and access.
  • Use and create Android applications incorporating activities, services, content providers, and broadcast receivers.
  • Support Android 1.5, 1.6, and 2.0 devices, including dealing with multiple Android OS versions, multiple screen sizes, and other device-specific characteristics.

Who is this book for?
This book is aimed at people new to mobile , perhaps even to Java itself.

Book Details

  • Paperback: 416 pages
  • Publisher: Apress; 1 edition (March 11, 2010)
  • Language: English
  • ISBN-10: 1430226293
  • ISBN-13: 978-1430226291
  • File Size: 7.5 MiB

E-Book

[FP] Apress.Beginning.Android.2.Mar.2010.rar
[UN] Apress.Beginning.Android.2.Mar.2010.rar

Paper Book

[Amazon] Beginning Android 2
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